gputex
0.3.4Runtime GPU texture compression via WebGPU compute shaders, with a WebGL2 fragment-shader fallback. Feed it a PNG/JPG/WebP/AVIF — or an SVG, rasterised on the fly — and get back a GPU-compressed texture (BC7, BC5, ASTC 4x4, or BC1) ready for Three.js or R
Published
July 2, 2026
1d ago
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License Sources
| Source | License | Class |
|---|---|---|
Licensie (detected) | Pending | - |
npm (reported) | MIT | Permissive |
License detection is still in progress for this version.
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Versions
1 version| Version | License | Published | Status |
|---|---|---|---|
| 0.3.4 Latest Viewing | MIT (Unverified) | Jul 2, 2026 | Pending |